Real store listing. Store data comes from public listings; the assessment type and evidence coverage are labeled on this page.
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Independent automated assessment · 6 signal sources · 510 reviews scanned · analyzed 2026-10-06.
4.5 ★2,012,255 ratings
100M+Downloads
12+Age rating
78 MBApp size
$0.29In-app purchases

About this app

Drive your car through a zombie apocalypse in this massive follow-up to the chart-topping hit Earn to Die!

An evacuation ship is waiting on the other side of the country. The only thing that stands in your way: city after city overrun by zombies . With only a run-down car and a small amount of cash you face a familiar situation... to drive through hordes of zombies in order to survive!

BRAND NEW STORY MODE Earn to Die 2 introduces a massive new Story Mode, five times longer than its predecessor. The game departs its familiar desert setting and delves into the depths of cities infested by zombies.

MULTI-TIERED LEVELS: Levels are now multi-tiered! Drive across decayed highway overpasses, via underground tunnels, or smash through epic zombie filled factories. Whichever path you choose to take, you won't be able to escape the zombie hordes - your only choice is to smash through them!…

Preview

Real screenshots from the store listing.

8 screenshots
Earn to Die 2 screenshot 1
Earn to Die 2 screenshot 2
Earn to Die 2 screenshot 3
Earn to Die 2 screenshot 4
Earn to Die 2 screenshot 5
Earn to Die 2 screenshot 6
Earn to Die 2 screenshot 7
Earn to Die 2 screenshot 8

Independent evidence report

The evidence behind this assessment

This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.

Automated assessment complete

Which version this describes

When we ran this analysis, and what the store lists now.

This analysis describes version 1.5.6 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-06 . The app may have changed since.

The store currently lists version 1.5.6, updated 2026-09-29.

What we measured

Each line is a measurement published as a measurement, never a verdict.

How these are measured

Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.

Developer replies to reviews
Replies to fewer than 1 review in 20
Price in the store description
States no price and billing period
Cancelling, in the store description
Does not say how to cancel
Themes reported by reviewers
1 theme reported
Counted from the reviews we have read for this app. "No theme reported" means no theme reached our reporting threshold — it is not a finding that nothing is wrong with this app, and we do not say it is.
Five-star share of ratings
65–79% five-star
Arithmetic on the stores' own published rating counts. It says nothing about why the ratings fall where they do.

In the package we scanned

From the package we downloaded and read — version 1.5.6, scanned 2026-10-06.

Permissions Android classifies as dangerous
None requested
Counted against the eighteen permissions listed in collect-package.ts. A dangerous permission is one Android asks the user to grant; requesting one is not itself a finding.
Analytics or tracking SDKs in the scanned package
1–2 found
Advertising SDKs in the scanned package
10 or more found
Counted as distinct SDKs in the package we scanned. One mediation bundle can contribute several, so this is not a count of advertisers.

Graded bands · predicate set 1.4 · how these are measured

What the analysis found

App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.

Methodology

The catch list 2

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Multiple ad networks bundled
Measuredfrom SDKs in the app packageartefact 3fa5f73ed7db…
The package embeds several distinct advertising or mediation SDKs — a stack built for ad volume, not for a single house ad.
What we saw: Bundles 16 distinct ad networks / mediation SDKs: Amazon Publisher Services, AppLovin MAX, BidMachine, Chartboost and 12 more
Reported by users: Aggressive ad load
Reported by 31 usersReported by users, not measured — nothing we can inspect could show this either wayview evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Raised by 31 distinct reviewers — 6.1% of the 510 reviews scanned on this store leg (Google Play).

Positive evidence 1

Things this app does right, published at the same strengths as the catch list.

Developer says data deletion can be requested
Measuredfrom the store listingview evidence
The developer's data-safety disclosure on the store states that users can request deletion of their data, or the app's own text offers a way to delete the account. This restates what the developer declares; it is not a test of whether deletion works. Apple publishes no equivalent disclosure, so on an Apple-only listing only the app's own text can support it.
What we saw: The developer's store data-safety disclosure states that data deletion can be requested; we have not seen a deletion control in the app's own text

Highlighted reviews

Representative public review excerpts shown as user reports, not Appworthy audit evidence.

Aggressive ad load
“Remove the forced ads that forced sends you to Google Play. I gets it already, you guys don't believes in consent.”
4★ · Google Play · 2026-10-01
Aggressive ad load
“adds ruined game play”
1★ · Google Play · 2026-09-23
Aggressive ad load
“It's sad how far this game has fallen. Sooo many forced ads. 1/10”
1★ · Google Play · 2026-09-23

Assessment & version history

App changes and Appworthy events in one timeline.

Store listing updated to version 1.4.55.

What this app sells

Useful store-disclosed pricing, kept below the app listing.

Items shown0
Lowest—
Highest—

Google Play does not publish per-purchase prices.