“Concept is good, but the energy taking so long to refill and the fact that each hand takes so much energy means its not a game you actually have time to get into. Without this it would be great”
Phase 10: Casual Card Game
Mattel Game Studios HK LimitedStart playing Phase 10 for FREE TODAY - The fun and classic mobile card game…
About this app
Start playing Phase 10 for FREE TODAY - The fun and classic mobile card game enjoyed by millions of players around the world.
Phase 10 in the newest rummy inspired card game brought to you from the creators of UNO! bringing friends and families together for over 40 years. There's nothing more convenient and perfect for any card or party game lovers!
Take 10 minutes for yourself and enjoy a quick round of Phase 10 anytime! It's always a good time to play Phase 10!
HOW TO PLAY PHASE 10? Race to complete each “Phase” and stay ahead. Every Phase has its own sets of cards to match their colors and numbers. When you have your sets, throw them down for everyone to see. The round ends when one player frees their hand of all their cards. Everyone who completes the Phase moves on to the next challenge. Players who can’t finish the Phase start over and try again.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 1.15.5013 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.15.5013, updated 2026-09-17.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 1.15.5013, scanned 2026-09-28.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 3
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“If it was really random that would have been nice. The longer you play the worse your odds. as in your opponent will get a run of 9 in the first draw 7 times in a row kind of thing but now you can buy more energy. The algorithm takes the…”
“I really enjoy this game, however I don't like the limited lives that you can save up. The life points will only restore to 50 unfortunately.”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.15.5013.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.