“I've been playing this game daily for a long time. It's always been a favorite of mine but now it is nearly impossible to pass any level without watching ads or spending coins to get extra cards. I played 10 levels today and was only able…”
About this app
Skip-Bo™: Solitaire Card Game is now officially on mobile! Brought to you by the creators of UNO! and Phase 10, this classic board card game offers a fun and competitive experience designed for every card game lover.
This new take on the classic solitaire card games will get you hooked and you won't be able to stop playing! Similar to Rummy and Yahtzee, Skip-Bo™ requires players to think strategically to solve problems. With its simple rules and engaging gameplay, it has become a tycoon in the world of card and board games, enjoyed by players of all ages and skill levels.
▶ ▶ Classic for a reason!◀◀ Skip-Bo™: Solitaire Card Game is a fan-favorite and loved by millions around the world. Now you can play the official Skip-Bo solitaire card game just the way you remember! It’s the perfect digital board game experience, offering everything from intense 2 player battles to group matches.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 1.0.86 of the app, analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.0.86, updated 2026-08-26.
Google Play
This analysis describes version 1.13.1954 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.13.1954, updated 2026-08-21.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 1.13.1954, scanned 2026-10-04.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 2
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Context 1
Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Too many instructions for secondary games within the game make for a very annoying game play. Why can't you just keep it simple? after a while of playing, the ads become very long and annoying. if you don't buy anything in the game, it…”
“This game was zero ads before. I paid for this game, so I have no idea why im forced to watch ads now after years of playing and having bought it. I'm unsure if it's free now, but it shouldn't put ads on those who paid for the game…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.0.86.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Show 5 more purchases
Google Play does not publish per-purchase prices.