“takes waaaaaay too long to level up, other characters are Npc's, not real players, the last update took my damage from 120 per shot down to 20-40 damage per shot while an npc with nearly the same stats is getting 120-150 damage, almost…”
About this app
Pick your weapon, read the battlefield, and blast through your opponent's cover before time runs out. Then brace yourself, because now it's their turn – make sure to hide properly!
Snipers Duel is a tactical turn-based shooter where outsmarting your opponent matters more than reaction time. Switch between rifles, shotguns, rocket launchers, and more mid-duel to match the moment. Upgrade your arsenal between matches to go into every new duel stronger.
• Turn-based 1v1 PvP – tactical sniper duels, pure tactics, no chaos. • Destructible cover – blast through obstacles to expose your enemy. • Full weapon arsenal – switchable mid-duel to adapt your strategy on the fly. • Deep progression – upgrade your stats, equipment, and unlock new weapons. • Arena system — win trophies, climb the ranks, conquer new battlegrounds.
One well-placed shot can flip the entire duel. Make yours count.…
Preview
Real screenshots from the store listing.
Independent evidence report
Evidence and review signals
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 1.8.0 of the app, analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.8.0, updated 2026-09-16.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 1
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Shame because the game is actually good, silly fun, but it's got so many ads that it's unplayable.”
“bots and too much ad”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.8.0.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.