“it's because is an Aggressively Pay to win Game and Also My Career is failed I can't do it at all there's an Overpowered Racers Nearby and I got defeated I don't like it at all again This thing is Bad Game and I hate it”
Need for Speed™ No Limits
ELECTRONIC ARTSThis game includes optional in-game purchases of virtual currency that can be…
About this app
This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items. Race cars on asphalt, drift in the most wanted street racing car game with nitro. CAR. RACE. DRIVE. DRIFT. WIN. All this and more in this mobile car racing game from the legendary Need for speed franchise. Engage your nitro, tune your car, race and rule the underground street racing scene on the asphalt of Blackridge city! Race and win events to build your dream car collection and customize it to your style. This car racing game has all the elements you need, along with the trust of EA who also brought you Real Racing 3! RACE TO WIN Never back down as you take on extreme street racing, and never stop hitting nitro against anyone crazy enough to take you on.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 9.5.0 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 9.5.0, updated 2026-09-02.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 9.5.0, scanned 2026-09-20.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 3
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“This game is frustrating to play, the special events feel impossible to complete near the end, the reward system after each race is just a ragebait to get you to spend gold/money and recently you are bombarded with so many ads with…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 9.5.0.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.